Screen coordinates + Screen collision

In a game, I am using different layer each with its camera setting (parallax). And I’d love to check collisions between objects in different layers : do something when these objects collide on the screen.

However present system, for collision, checks the object’s position in their respective layers, and not what we see on the screen.

Hence the idea to get Screen coord and Screen collisions !

Would it be useful for anyone else ?

I don’t know about the second option, but getting screen coordinates would really be very useful for general games.

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