Setting up Gdevelop for phone development (camera/viewport)

I’m trying to create a mobile game, and I’m unsure how best to set it up to create for mobile. I’m creating a tile/grid based game, and I don’t know how I can get the scene to look the same as it would on a phone (currently it’s wide instead of narrow).

any help would be appreciated.

Check this topic: [url]SOLVED with update: Image Quality for large images in app]

That’s a really nice explanation there, should be added to the wiki :slight_smile: