Is not a bad list, seems that you know what you are talking about
There is an action to pause the animation, also you can change the frames while the animation is paused
There will be an alignment (anchor) behavior for the next release, it will work for any kind of object, I think. You can read more about it here: [url]GDevelop's monthly recap − August 2016]
Yeah, there was an entire topic about it, specifically how to implement it over object lists (as you know, every condition removes objects from the list of objects taken into account for the actions listed in the event), the result was “undefined”…
Maybe, of course you just need two conditions instead this one, and even high level programming languages doesn’t offer this option, for example in Python you can chain the conditions as you want:
if LowerLimit <= YourValue <= HigherLimit: Do something
While in C++ you have to do what everybody does in GD:
if LowerLimit <= YourValue AND YourValue <= HigherLimit: Do something
So it could be added, but not sure if it would be awesome
Another user was having problem with storage actions, is it an Android device?
Do you have such problems even with the smooth image option disabled?