Shape painter texture

I draw lines with the Shape painter object, to connect two sprite objects.
But Monochrome lines don’t look nice, i want them to have a texture. (maybe the feature can be added?)
-I tried laying a tilesprite over the line. But position, width and angle will not be the same.
-I tried to create a tilesprite directly instead of a painter line. Position and width are okay, but I don’t know if/how to do the angle.

Yeah, the thing with tiled sprites is there’s no centre point that you can relocate to the edge. That would make it a lot easier. There should be a mathematical way to achieve this using trigonometry. I’ll see if I can work it out.

As a thought, could you use the sprite mask extension, and mask the line?