Shoot example

I had a look at the shoot example provided in the latest version, and I was just wondering where the Bullet1 and Bullet2 positions that are used in the “shoot event” are defined? Am I missing something?

These are points, which are placed on the Player object. You can see and edit custom points when editing the object ( See this page … ilt_sprite for more information ). :slight_smile:

Ah, thanks.