I’m trying to make a shooter that fires multiple bullets in different directions simultaneously. If I use the same bullet-sprite for all bullets, i cant apply forces in multiple directions. And if use different bullet-sprites, i would have to write a massive amount of collision-events.
Is it possible to group sprites so that they can be handled as a single sprite in collision-events?
If the same event creates multiple events, can i address one force to one of them and another to another?