Smooth/Dynamic Side to Side movement

Hey all,
How can I replicate movement like this in Gdev, shown below:

D-RXbrU4AAB9HP
This caught my eye a while back and I thought it was a nice effect.
Edit: Either one would be fine if possible, but preferably the smooth movement.

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The smooth or the spring one?

either, but preferably the smooth movement.

lerp() is an expression that exists within GDevelop, so you should be able to use what you’re seeing there as a basic concept.