[Solved] add an expression to get the name of a sprite current animation

Description : Very simple, we need the expression object.animation::name to be added.

already solved, was already added in another update.

I’m not sure I understand. There is a condition and expression that gets the animation by name.

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Aaah ok I think I messed up this one, probably was added in an update since I noticed it was missing. I can’t delete the post so I’m gonna edit as already solved. My bad.

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I’d be interested in knowing what was the update that added it to see if it’s indeed recent or not, but from what I recall the release logs are pretty lacking alongside documentation. I doubt the change was listed in the release log of the related update.

This has been in the engine since I started using GDevelop in 2019.

It got renamed a few years ago (I think in 2023), but this is what it was back in 2019:

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