[Solved] add an expression to get the name of a sprite current animation

Description : Very simple, we need the expression object.animation::name to be added.

already solved, was already added in another update.

I’m not sure I understand. There is a condition and expression that gets the animation by name.

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Aaah ok I think I messed up this one, probably was added in an update since I noticed it was missing. I can’t delete the post so I’m gonna edit as already solved. My bad.

I’d be interested in knowing what was the update that added it to see if it’s indeed recent or not, but from what I recall the release logs are pretty lacking alongside documentation. I doubt the change was listed in the release log of the related update.

This has been in the engine since I started using GDevelop in 2019.

It got renamed a few years ago (I think in 2023), but this is what it was back in 2019: