The background shows up in the object editor, but not in the running game. (Images for reference) The window size is 1080x720, and the image is also a PNG of 1080x720, and is on a separate layer than the other sprites.
The second screenshot is the default GDevelop preview?
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Yeah, the second image is the preview
Check in the Resources tab that the name of the image is not colored.
Did you use a layer effect on it?
The white is the background color or an image?
Ah, thanks! I accidentally gave it a lighting layer
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