I want to make a scoreboard, where when the player scores higher than the existing one the player will record the score on the scoreboard. so I made this event and it works.
The only problem is when the player has finished typing the name, the inputted text is not stored in the text of global variable BName5.
how can I store text input to the text of global variable BName5 with those conditions?
Did you make the same big chunks of conditions for all score positions?
There must be a smarter way to do this
Regarding your issue, you should store the name when Return is pressed, no?
And maybe store NameInput directly, instead of reusing the SubStr?