Is there any way to utilize this with a timer? I already have a code for counting the displayed timer down by 1 every 0.4 (two-fifths of a second), thanks to @MrMen:
Assign that code I gave to scene text variable called countdownText.
Then set the text object (I’ve called mine CountDownTimer, and it’s the one that displays the countdown time on screen) to StrRepeat("0",(3 - StrLength(VariableString(CountDownTimer)))) + VariableString(CountDownTimer)