[Solved] Combining the TopDownMovement behaviour with Pathfinding behaviour

So my previous question was too similar to another question. I’ll try to narrow it down. The Pathfinder behaviour seems to disable the action to change of animation number, with the arrow key events. If I use the Pathfinder to move to a location (mouse x and y) and also change the animation while moving the player everything works fine. But after that I can’t change the animation when I move my character with the arrow keys. Is there a workaround for that?

My bad. I solved it. When the player had reached it’s destination I changed to animation to idle. But I missed to do that action only once. So It kept on changing the animation to idle. Sorry.