I made an extension to pop up object when hovered , it works fine for one object!!! But when i want to add more than two object to this extension it doesnt work , it only work in case if under different condition like variable =1, and second object with variable =2
examples in screen shots
Have you tried using a Tag group of objects, so as to have only one action for both?
Or add an “for each object” loop in your extension or in your eventsheet.
I m really sorry but i am unable to understand fully your suggestions ,can you explain it bit more
edit: @Bouh I have added "for each object " not working correctly either!!
what it is doing that , like previously it is scaling but when mouse is moved away not scaling it back(small tags is a group containg tag1 and 2)
also where to use tag group of objects gdevelop??
Hi using tag objects didnt work either @Gruk here
same problem when hovered over scale it but when mouse move away not scale back ,remain in same scale so with each hover it keep getting big @Gruk @Bouh
I’m able to reproduce the issue.
Can’t see what’s wrong with it, but using a behavior instead of a function fixed it.
Hi can you show me up !! What u did
In the behavior properties, you need to configure it for Sprite objects.
Thanks a lot let me try
How to apply this behaviour to an object???
Like any other behaviour.
Object properties in the scene editor.
Thanks a lot @Gruk it worked !!! Would save lot of my time