[solved] Create N instances of object at random positions inside another object

So, I am sure (or hope) that there is super easy way to do this, but can’t figure it out. I need to create lets say 20 instances of object after certain criteria are met. When a Player hits the Object1, then create 20 instances of Object2 at random positions inside Object1.

In short, I need to create an effect similar to Particles, but I don’t wanna use particles (I need the physics working, etc).

I was able to make it work, but I am using multiple rows of Create Object action and I don’t think that is practical. The better way would be to have some kind of “Repeat that action N times”.

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There was a repeat type event that I did not know about. That worked :slight_smile:

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