I have an enemy with a death animation that has 3 frames but when the enemy is dead the animation is stuck on the first frame?
events
I have an enemy with a death animation that has 3 frames but when the enemy is dead the animation is stuck on the first frame?
events
I think you might need to add “Trigger once” underneath Hand is Dead. Without that, the event is triggering every frame as true and so it’s starting the animation over again.
solved thanks trigger once worked when placed in animation set to idle and attack events