[Solved] Death animation stuck on first frame?

I have an enemy with a death animation that has 3 frames but when the enemy is dead the animation is stuck on the first frame?

events

I think you might need to add “Trigger once” underneath Hand is Dead. Without that, the event is triggering every frame as true and so it’s starting the animation over again.

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solved thanks trigger once worked when placed in animation set to idle and attack events