(Solved) Enemies not appearing in Monster Geometry imitation

I am trying to do a very simple imitation of the tutorial monster geometry.

My enemies aren’t “falling from the sky”.

I can’t figure out what is wrong with my code, can you guys help me?

It looks like the timer needs to be started. It’s usually done on the first line with an at the beginning condition and start (reset) timer action like you used to reset it.

They changed the way timers are handled in Gdevelop. Some older tutorials need to be updated. Timers used to automatically start just by having their value read but now, they need to be explicitly started.

1 Like

omg yes it worked you are genius thank you so much

1 Like