Forgive me (if I’m asking simple question). I’m new to GDevelop logic.
I have a sprite (apple) in the middle of the screen. Another sprite (Ant) spawns from the 4 corners.
I have worked out how to compare using compare-two-numbers = Ant.X() < Apple() then Flip=YES
but my argument doesn’t work as I cannot find ELSE.
So if ANT is on the left of object (APPLE):
FLIP ANT=YES
ELSE
FLIP ANT=NO
Can somesome please assist.
Thanks,
Rob