[Solved] Font Blur when Camera was Zoom In

Is there a way that the font will not be blurry if I zoom in the camera. Because my game is 32x32 pixel only and I really need to zoom in the camera and when I do that the font are blurry.

camera zoom takes a layer as reference.
you can have the text on another layer, so it’s not affected by the zoom.

If the text moves you have to keep in mind that you have to use the camera movement events for that layer too.

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Thanks! It works perfectly!

A new Bitmap Text object is in work in progress, it is currently tested by some users, there are still fixes and last adjustments to finish before release it to the public.

Bitmap Text object will be perfect for pixel text without losing quality.
It should be ready for beta 104 105.

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