I’m trying to get my player to fire a flame from the gun in my top down game when the mouse button is released. I have a short 3 frame animation that plays for the flame effect and the flame is deleted after the animation finishes. My issue is, the flame is generated at the wrong point and I cant think how to fix it. My flame is 160wide x 32high.
This is whats happening
The flame should be generated from the end of the gun.
I’ve messed around with the actions. I’m currently using this…
and I have origin points and other ‘points’ set up
Any ideas?
Thanks