Hii
So I’m having a problem with “heal object”.
So these two events are the same. They are both 200

2nd one (200 health point) works perfectly.
But the variable (1st one) doesn’t work. It keeps healing enemy 0 point.
hmmmmm
I dunno this is a bug or am I missing something here???
Thank you!
Hello, Hii!
I’ve done a test here using an object variable and everything works fine. Health points are healed correctly, so I assume this isn’t a bug:
Something must be out of place in your project even though I can’t recognize it just by looking at your event. Here are some checks:
- The name of your object is right (boss_lumberjack)?
- Is there an instance of this boss in the game at the time the enemy is being healed?
- Are there any other related events that could be influencing?
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ohhh Thank you!!
hmm if it isn’t a bug, then I should do a deep dive into this.
Thank you so much for testing it!! 
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MrMen
4
@jianforest, is ult_heal_amount a scene/global variable, or an instance variable of the Boss object? Your event screen snip expects the latter.
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Omg!! How did you know it was the cause!!!? ahhaha
After I changed it to a scene variable, it is now working fine!!
Thank you for the hint!!
