Object variable is the object the tween and the variable are attached to . The object needs to have the tween behaviour added to it.
Tween identifier is the name for you to identify the tween and can be any string you want. You can use that name to check if exists, is in progress, what the progress is, has finished and more.
For example, if your tween identifier is “ChangeAnimationSpeed”, then you could use it in the condition to check if “ChangeAnimationSpeed” is in progress (or exists), and then use the action to set animation speed to the object variable.
I’m still struggling to figure this one out. I’m new to GDevelop. I called the object variable “Speed”, and attempted to change the animation speed scale set to that object variable. It didn’t work so I think I’m missing a step.
I made that change and unfortunately it still doesn’t work. The animation doesn’t play (stuck on first frame of animation).
Maybe the “change animation speed scale” is only getting triggered once at the beginning of pressing right key, instead of updating the animation speed scale in real-time as the tween is happening (from 0-1)