I am trying to put force on my character when swinging so I want to make put force when it’s swinging positively and negatively but like I don’t just want to put a positive force or negative force. I want it to be dependent on which direction it’s swinging in.
Are you using physics 2 to apply the force?
Yeah, I am using Physics2 to apply the force to the object.
Ok, then I think you can look at angular or rotational velocity. Do a bit of a test session, and see what values you get.
I will take a look and bring back the results.
Alright, thanks I was able to find a solution using the rotational velocity.