[Solved] How do I give a velocity to an object without physic engine 2.0

Hi all,
I want to give a velocity to a created object in scene without using physic engine 2.

My probleme is this one. I create a flame gun. I create little fireballs. If I create and apply a force, like I do for a bullet, they collide all together and don’t take the right direction.

I really want them to be very closed in order to give a nice effect.

I saw that : other topic

But I don’t think it answers to my problem in GD5

Thank you :wink:

once again I ask and found myself… I hope it will help you …

I just deleted the physique behavior and used a force which is not a physic engine force…

well… going back to work :wink: