For example: A van is moving toward the player and stopped at 200 pixels away from the player. If the player moves, it moves, too. How do I stop the van from keep moving?
You need to use a variable that stores whether or not the van reached the player. So:
If ReachedThePlayer==False
If distance over 200 pixels: move van
If distance under or equals 200 pixels: ReachedThePlayer set to True
and stop the van.
Toodles!
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It worked! Thanks a lot!