I’m trying to make a function where the player stops moving, attacks, and then continues moving if the button is still held down. Any help?
You could do that with variables and timers…
Condtion: Space Key is pressed
Condition: Variable = 0
Action: stop player
Action: Variable set to 1
Condition: Space Key is pressed
Condition: Variable = 1
Action: attack
Action: Variable set to 2
etc…
You might need to add timers in there to control the speed of progression.
Didn’t use this, but I figured it out.
All I did was on the Right and Left key pressed, added if the current animation != 2 (Punch)