[Solved] How does game window and resolution work?

I’m not sure how to change it so it looks how I want it to.
this is what I want.


But I either get the same resolution I would get if I hadn’t changed anything or everything looks way to big or small.



This are the events I have so far.

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Nevermind, I figured it out.


It ended up kind of small but I’ll fix it.

Is there a reason you are using an event to change resolution instead of in the project’s properties?

Also it looks like you will want to disable “Update resolution during the game to fit the screen or window size” in the project properties to keep your game looking the same at any size.

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Thanks, I’ll try it out.