Im trying to make a Extension/Behavior for my game that enables the TileMap Object (not the external one) To Be able to Use Collision like when I make a bit it would prevent the player from moving but instead of being several smaller objects and using too much space it will only work for the tile map so that way its more efficient, please help me or at least teach me how to make one
The tile map already handles collision:
https://wiki.gdevelop.io/gdevelop5/objects/simple_tilemap/#set-up-solid-tiles-hitboxes
If you still want to make an extension, this page should help:
https://wiki.gdevelop.io/gdevelop5/extensions/create/
Oh I didn’t know there was actually a way to implement collision to them, Thank you for helping me