Hi, I have problem here. please take a look at image bellow. how do I exactly shot at the center point of enemy?
I have tried to set the fire bullet toward position and set the position at enemy center point, but it do same thing, where the bullet throw at the bottom of the enemy. I have also set the fire bullet toward angle but it do the same thing.
looks like the dagger are not hit the enemy. here is my event. the dagger/bullet point and enemy point.
Hi, I tried what you did with the fire bullet extension and I have no problem. I would suggest to close and restart Gdevelop. If this does not work, I would deinstall the extension and install it again or, if this is also not working, I would load and install everything in a new scene.
I don’t believe Drona logic of removing the extension and/or reinstalling everything is going to help.
By default, a sprite has 2 points, The first is it origin and second it’s center, you’ll want to target the enemies center point with the bullet extension.
Try something like the below ( using .CenterX() and .CenterY() )
Yeah,I wouldn’t call it logic. It is admittedly a rather helpless attempt to get something running that should work. I made a test project and shooting at the enemy was no issue. You can shoot at positions or objects etc. and for the object-option there is no point you need to specify and it behaves as expected.