Hi, I am trying to figure out why my projects get stuck at the loading screen once uploaded online. They work when previewing within GDevelop and via a local server once exported as local files, just not when served from an actual online site.
As such, I made a simple one scene test game to check if the HTML5 version works. I uploaded it to my site at this link here.
I tested this in Chrome and Safari and both get stuck at 100% loading with the following console errors:
Thank you for pointing me to the right area. I now realize that those tools are there, but I mislabelled the folder they are in as “event-tools” and missing the “s”!