[SOLVED] I would like to offset the camera on the X and Y axis

Hello all, newbie here.

I’m currently making a “Metroidvania” type game. To setup the camera I followed the “smooth camera tutorial” by using lerp on the X and another on the Y. I love how the camera moves but I would like it to be a little bit ahead of the player.

I saw somewhere on the forum that people use (Do = +200) or something like that. I cannot for the life of me find that action called (Do).

Thanks in advance!

Do means any action.
On your x position camera event put to the result +200 / -200 (use a variable or spite is flipped condition to check the direction the player is facing)

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Wow I feel stupid lol. Now I know, thanks a lot! Have a great day!