(SOLVED)Im trying to tween the size of a pic like its a button

Hmmm. They don’t seem to be compatible with the behavior. It’s weird bc I tried adding it to different objects. The basic sprite object, text object and tilemap seem compatible. But not the tiled or panel sprite.

Can you use the basic sprite object? If not, you’ll need to handle the tween events yourself.

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Was gonna mention the button tween conditions but I suppose not.

I used normal tween and ButtonFSM for the text buttons in my own game, but it makes about sense that most objects could use button tween. I’m confused as to why not tiled/panel sprites tho.

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