Greetings, everybody,
I’m starting my second game (first one will be published soon), and I’m working on animations for a human. When I make a running animation for the human, and then open a new sprite to create animation in the opposite direction, the sprite animations will not change direction.
My first animation was of the character running right, and when I saved the sprite animations as PNGs on my computer, and then downloaded them into a newly created sprite, to flip them in order to have the character running left, it automatically had ALL of my running animation sprites going in the same direction.
Is there a way around this without having to recreate all of these sprite frames?
Thank you