I’ve been using GDevelop for quite a while now and I’m LOVING IT, so much. Making games has never been this fun to me, as an artist the engine feels absolutely dream-like! This is also my first post on this forum, so hello!
I wanted to ask - Is there a way to save Structures more easily? As in, writing the values of all the child variables of a Structure variable into the Storage without having to manually make an event for each child variable?
I’ve already read on the documentation how to do that with the Inventory, and it works perfectly, but I wanted to know if there’s a way to do the same with ANY structure variable? As in, write it all in a single group in the Storage and then read it back into the scene as a Structure variable again?
Also, second question, and a lot less important: How to center text objects properly, in a way where no matter the length of the text, it will always be centered? I’ve managed to do it on a few very specific cases, but I wanted to know if there’s an easier way of going about it!
And also, I’m SO sorry if these questions have already been answered in another thread - I did take a quick search around and didn’t find what I was looking for, so that’s the only reason why I’m making the post!
Thank you so much in advance, I appreciate any kind of help! <3 Thank you for reading!