Having problems with the camera on my platforming game.
I’m very new to developing games and currently trying to make my camera center on my sprite however when I add the action it moves my sprite’s starting point to the center of the screen causing it to clip through objects, then just fall off the screen. All the tutorials I’ve seen show it being done very simply but when I do it it’s not working.
I have tried centring the camera on player.X() but this makes it even worse as well as trying to zoom the camera.
Anyone know what I’m doing wrong? Or how I could fix this.
How it looks when I add the center camera on object action:
How many player character do you have in the scene? Check by opening the Instance list channel (icon on the top right if the scene editor) and ordering by object name:
Ah after making that change the camera now follows the player however it is still causing the player to spawn outside the map on an invisible platform?? Just like the photo above