Hi,
I have a group of items and I would like to test the collision of any of these objects against the player.
In other words, I would like to implement the javascript equivalent to the conditionitem_groups in collision with player
.
I have tried something like the following:
const player = runtimeScene.getObjects("player")[0];
var in_collision_with_evil_object = false;
for (const obj in objects){
in_collision_with_evil_object = player.queryForCollisionWith(obj); //this does not compile
if (in_collision_with_evil_object)
break;
}
Unfortunately, player does not implement queryForCollisionWith
.
How can I code this behavior in JavaScript?
Thanks.
-D