[Solved] Layer effect, tied to object Tween

Trying to taper a layer effect for night filter from 0.5->0 based on the progress of a tween that already correctly changes background object opacity,

Tween works correctly but setting the layer effect value based on that tween progress does not.

I also tested naming Sunrise tweens separately.

Opacity and Intensity start at a 0.5 value on layer settings, so idea is it moves down to zero and back to 0.5 for the day/night cycle.

Those tween progress functions are for scene tweens. You’ll need to use <object>.Tween::Progress(<tween_name>).

So in your case, image

1 Like

Thank you!

I changed both the condition and the formula logic on both - now works beautifully!