Hi.
When creating a “world” in LDtk using tileset1 and importing it in Gdevelop as tilemap everything works.
I’m selecting in Gdevelop “Level index to display 0”, and it works.
BUT, when I make another level in the “world” in LDtk with a different tileset tileset2
and selecting “Level index to display” = 1. There is only a blank square.
Why ?
Can’t I use two tileset-images to make two different levels in one world in LDtk ?