Hello all… I’m interested in creating a 2D bowling game.
Any help/suggestions is appreciated.
Hi,
I recommend using the Physics 2.0 engine.
Make a mouse joint when the finger touches the ball, and remove the joint when the finger is lifted.
Good luck!
Sorry, what is a mouse join?
I made a simple bowling game, it didn’t work perfectly but you could take a look for ideas. I didn’t use physics engine, instead I used the draggable object behavior and based the speed and direction of the ball on how far the mouse moved after the mouse button was released
I guess you could detect swipe and add physics force