Hello guys, I need a little help.
I’m working on this game that I want to publish on Google Play; it works just fine on PC, but it has some problems when I test it on my phone.
It has multiple levels that are locked; you play the first level, then after it finished, the second level unlocks and so on… this is the level selection menu:
After I click on that first level it goes to it:
in the level as you can see, I have a “pause” button. When I press it, a layer activates which acts as a menu: from there I can select “Menu”, “Restart” and “Resume”.
Now, when I click on “Menu” button, it should go on the first menu from where I select the levels
… problem is it only goes in that menu for like a second, but it comes back already in the same level again here https://i.imgur.com/xNLa3IT.png
So this is the problem: when I click the "Menu’’ button, instead of going in the menu where I can select the levels, it goes there for only a second then come back by itself in the level I just played.
These are the Menu events:
These are the Level 1 events:
Also, sometimes when I launch the game on my phone does not enter fullscreen, a black bar remains at the bottom of the screen.