I’m working on this game that I want to publish on Google Play; it works just fine on PC, but it has some problems when I test it on my phone.
It has multiple levels that are locked; you play the first level, then after it finished, the second level unlocks and so on… this is the level selection menu:
After I click on that first level it goes to it:
in the level as you can see, I have a “pause” button. When I press it, a layer activates which acts as a menu: from there I can select “Menu”, “Restart” and “Resume”.
Now, when I click on “Menu” button, it should go on the first menu from where I select the levels
… problem is it only goes in that menu for like a second, but it comes back already in the same level again here https://i.imgur.com/xNLa3IT.png
So this is the problem: when I click the "Menu’’ button, instead of going in the menu where I can select the levels, it goes there for only a second then come back by itself in the level I just played.
Maybe my brain is fried but I can’t see any events which refer to the Menu buttons? If possible, it’s better to post all images into the thread (like you did with the first 4 images) so they are easy to see at a glance. You could use multiple posts if you have some kind of image limitation per post. I don’t think you need to post code for Level 1 though at the moment because sounds like the problem is in the previous Menu scene