What’s up? Lately I’ve been making great strides in trying to make a simplistic fighting game which emulates the art style of a Gameboy Color game. Everything is going well, but there’s one thing that’s been giving me quite the headache. I can’t program a scrolling camera that moves only to the left and right (on the X axis), whenever the players are intersecting either border.
What I want to do is a camera similar to this obscure title from the late 90s: https://www.youtube.com/watch?v=HjR3s67uEsc&t=130s. Basically, I’d like to do a camera that keeps the same Y borders and resolution, but pans to the right or left whenever both players move in that direction, but one is touching the border.
I have tried the FollowObjectsWithCamera extension, but it also zooms the camera back, which is not ideal. My game has a very tiny resolution, so it just muddles the quality of the sprites.
For reference, I’ve uploaded the command I’m working on, but I’ve only been able to figure out what conditions I think would trigger the camera’s movement. As for the action…am dumb.