[SOLVED] Need help with Noise Extension

Im trying to figure out how to make the noise always fade in a single direction instead of both, this is to make a randomized landscape.

Basically im trying to make mountains with it :stuck_out_tongue:

But i can only make something that looks like cave systems, anyone got any idea how so that it always starts opaque in the bottom and then fades up with different variations?

Nvm, i figured out how to use it, i just hadent realized i could simply apply the noise to a Y Variable to smooth out the hills…

Looks cool now