Explanation…
Hello, I have been stuck with a problem that I’ve been trying to fix with my 3D game for ages. So, when the scene has just started, some sound and music files takes around 3 seconds to load into the scene and finally be able to play, but before the footstep sounds loads when the Player presses more than 1 directional walking key or spamming the same directional walking key before the footstep sounds loaded, and after the footsteps sounds finally loaded it just multiplies and can’t stop even with the “Trigger once” and “Stop the channel” script. The multiplied footstep sounds plays independently while the normal footstep sounds works fine, but both of them get stacked. However, if I just walk straight with only pressing 1 directional movement until the footstep sounds finally loaded it wont have any single problem. What should I do to be able to fix it?
What is the expected result
The footstep sounds wouldn’t multiply after the sounds finally loaded.