I have an event in a scene where I play a music file at the beginning of the scene with loop so it keeps on playing
I have multiple scenes so I when I go back to that scene while previewing, another copy of the music starts playing again .
Instead when I go that scene no music should start playing and the loop one should continue.
I even tried trigger once thinking it will play only for once.
Please help
I’m not advanced by any means but one simple way crossed my mind is to choose different channel for the music so you are sure that only the specific channel will heard on your scene.
I tried that
Maybe you dont understand what im trying to say.
Let me explain:
Its like a game where you can quit and go back to the main menu while playing in another scene. But since the music is already playing (because of being on loop). The scene begins and plays the music again. Now two copies of the music are being played which i dont want to happen. Is there an event that can play the music once and never play it again even if the scene begins (because the music would be already playing)duh.
Thank you so much you got me just what i wanted.