I am positioning a gun object on a player’s object point position, which is working fine. Except when the player changes animation, the gun will not position itself on the same point with the exact same name within the changed animation.
To illustrate, please see below:
When the player changes to reloading animation, the gun floats in the air
I am using a permanent condition to position the gun on the object’s point
And the points have the same name in both animations
I have also tried to set the condition when the animation is A and B, but the problem remains.
Thanks in advance