Hello, let me try to explain my problem, I am making a platform game, and I am enabling gamepad control. The problem is in the “down” movement. Using the keyboard, I was able to lock the movement to the left and right, when the player presses down, putting an opposite “force” when he tries to press down and left / right at the same time. But, when I enabled the left stick of the gamepad, and I do the same movement, the character lowers, but it is not locked in this position, the analog stick makes it “slide” to the left or right, and I was unable to use the same “force” technique ". How could I prevent this “slide” from the sides with the analog stick?