so, i’m following
https://wiki.gdevelop.io/gdevelop5/tutorials/procedural-generation/implementing-procedural-generation/#step-3-create-events-to-generate-tiles-in-a-column
to see how it works for my survival game, however i cant find where the "tile"s are created? i’m up to part 5 of step 3, which is previewing the game and it should be making a column of tiles. i got it to work earlier today, but i forgot to save it and now i can’t get it working after starting again?
i had a look at the debugger, and it shows that the tiles are created, but i can’t see them anywhere, despite them being a completely black sprite
(one click)
(two click)
i can’t figure out if i’ve done something wrong or is this part of the wiki just outdated? i got it working a few hours ago but forgot to save so i’m not sure