Good afternoon, I’m trying to make a collision comparison with the Shape Painter which I have is a line. I found a topic where it is described that Shape has no collision and you can use Raycast, but how to count its intersection with the object?
Red objects move and a line object is created between them
P.S The crutch was invented. An invisible object launched from point a to b at a speed of 9999. But I would like to know more methods for beauty