I am trying to make something where every day a sprite changes by 1 frame, but I cannot seem to get it to work! Please help me!
i just typed in time and found current time:
that means when you load the game (at the beginning of the scene)
you can change the scene/global variable Date to Time(“mday”)
and read from storage LastDate and store it in variable LastDate.
and when you close the game you can set variable LastDate to variable Date or Time(“mday”) too and store it.
depends on how accurate you want to have it you could store month and year in variables too,
to get +1 when changed from 31th->1st
then you can set the frame of your animation to the difference of your variables.
if you dont know how to store stuff, read This