(SOLVED) Restart level external event

How can I create an external event to restart each scene? I need something like this “change scene to current scene”.

Have you tried the expression CurrentSceneName()? I have mine set up like this (when Player dies during a scene) and it seems to work:

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Thank you, but it doesn’t help.

How does that not help? @beanmatt has given you the exact code/actions need to do what you asked for.

My mistake, I needed to change conditions.