[Solved] Room-based camera not working as intended

What is the expected result

Using the room-based camera extension, it should be possible to make the camera follow the player inside a room (which I have done before)

What is the actual result

The camera focusing only on the center point of the room object

Related screenshots

(the big opaque square = room object)

(the camera not following the object inside the room)

(zoom is 4 because the size of the sprites is really small)

Any help is appreciated, thank you very much!

In the event snip you’ve provided, the action is doing what you’ve asked - moved the camera to the room object. You haven’t asked it to follow the player.

You may have to do the room based move first when the room object that collides with the player changes, and then switch to following the player.

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